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No Man’s Sky COSMOS Patch: Big Space Overhaul

Isometric small spaceship above a colorful ringed planet with a gear icon and a small bug icon, representing a game update that adds features and introduces bugs

Ten years in, the game about exploring space finally rebuilt the space part. Then, as always, the bug reports started.

The No Man’s Sky COSMOS patch is the biggest change to the game’s actual space in years, arriving as a 10th-anniversary update from Hello Games. Released on September 9, 2026 across all platforms, version 7.0 lets players take command of space stations, build free-floating bases in the void, and explore new deep-space locations that were never there before. A day later a 7.01 hotfix followed, which tells you both halves of the usual story. This is a recap of what COSMOS added, the fixes that came right after, and the fresh bugs players are already flagging.

The Rundown

What COSMOS Actually Adds

The headline is that space itself got a rework. Hello Games has admitted the game had barely touched space since launch, so COSMOS aims to make the void feel lived-in rather than empty transit between planets. That change sits at the center of everything else in the patch.

On top of that, the update hands players real ownership of the sky. You can take over a space station and run it as a personalized stop, ally with other station managers, and claim territory across a region. There is also a new deep-space computer that lets you drop a free-floating base anywhere, including builds anchored to large asteroids, plus fresh points of interest like asteroid belts, deep-space outposts, and drifting hulks to find.

The Fixes: Patch 7.01

A launch this size rarely lands perfectly, and Hello Games knows the drill. One day after COSMOS went live, the studio pushed a 7.01 hotfix that addressed a batch of issues players hit in the first hours. That fast follow-up is a signature move for this developer, which has spent a decade patching the game after every major drop.

The pattern is worth understanding if you are jumping in now. A big No Man’s Sky update usually arrives, breaks a few things, and then gets a rapid string of point releases that steady it. The 7.01 patch is the first of those, not the last, so expect more small fixes to follow in the days after.

The big additionsThe rough edges
Take command of and manage space stationsPost-update stability hiccups reported by players
Free-floating bases via the deep-space computerNew systems mean new edge cases to iron out
New deep-space points of interest to exploreSome early saves and setups behaving oddly
A genuine overhaul of space after ten yearsMore hotfixes still expected to follow 7.01
COSMOS is about the space between the planets, the part the game spent a decade leaving mostly empty.

The Fresh Bugs Players Are Flagging

Head to the community and the mood is a familiar mix of love and caveats. Threads on r/NoMansSkyTheGame run heavy on excitement for the station and deep-space features, usually followed by a “but,” as players report new glitches that showed up with the overhaul. That is the tax on a patch that touches this many systems at once.

To be fair to the update, none of this makes COSMOS a bad release, and the core additions are the real deal. Big changes just carry big surfaces for bugs, and a game as sprawling as this one will surface them fast with millions of players poking at every new feature. The honest framing is that the update is strong and the launch week is bumpy, both at the same time.

Worth Knowing

Frequently Asked Questions

What is the No Man’s Sky COSMOS patch?

COSMOS is No Man’s Sky version 7.0, a 10th-anniversary update from Hello Games released on September 9, 2026. It overhauls space, adding space station management, claimable territory, and the ability to build free-floating bases anywhere in the void.

What are the biggest features in COSMOS?

The standouts are taking command of space stations and running them as personal stops, allying with other station managers to claim territory, and using a deep-space computer to place bases anywhere in space, including on large asteroids, plus new deep-space points of interest to explore.

Did Hello Games patch COSMOS after launch?

Yes. A 7.01 hotfix went out one day after the update, addressing issues players hit early on. Hello Games has a long pattern of following major updates with a series of quick point releases, so more small fixes are expected.

Is COSMOS buggy?

Players are reporting new bugs alongside the new features, which is typical for a large No Man’s Sky update that changes many systems at once. The core additions work, and the studio is patching issues quickly, so early bumps should smooth out.

Do I need to start a new save for COSMOS?

No, the update applies to existing saves like previous major patches. Some players have reported odd behavior with older setups after the overhaul, so it is worth backing up or noting your state before diving into the new deep-space systems.

Patch and Repeat

COSMOS is a real milestone for a game that keeps earning its comeback story, finally giving space a reason to exist between the planets. The features are ambitious, the fixes are already flowing, and the fresh bugs are the predictable cost of a studio that keeps swinging big. For more on game updates and tech, browse Wayodd’s Games section. Ten years in, the pattern holds: ship something huge, then patch it into shape.

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